sol-core@engine:~$
>
visitor@sol-core:~$./init --build --earn

> scroll --explode ▼

problem.log
visitor@sol-core:~$cat problem.log

↓ scroll

visitor@sol-core:~$./calc-earnings --live # Earnings

How much will you earn?

Move the sliders. Watch your revenue add up in real time.

earnings.calc
Per bet0.00000 SOL$0
Per day0.00 SOL$0
Per month0 SOL$0
0.1 SOL
3.0 %
1,000

And this is just Level 1. At Level 5, your fee can go up to 15%.

visitor@sol-core:~$./spin.sh --live

Feel the cash flow

Pull the lever — every spin is a real, provably-fair roll, and every bet splits automatically.

Pull the lever · or press SPIN

Provably fair
Commit
Client seed
Nonce0
Server seed•••••••• hidden until the spin is done
Rolls

After every spin the server seed & rolls are revealed and re-checked automatically.

Bet → Engine → Split
Creator · 3%
Σ 0.00
Treasury
Σ 0.00
Main Vault
Σ 0.00
↳ cashflow.log
visitor@sol-core:~$ranks --list --swipe

Grow your creator rank

More volume = lower platform fees + higher earning potential

Free to start
visitor@sol-core:~$ls ./game-modes/

17 game modes, ready to ship

Pick a mode, add your theme. The math and the RNG are handled.

Coin FlipPick heads or tails, set your bet — one click.InstantDicePick a target number in the game's range (default 0–99.99) and bet over or under it.InstantMinesReveal tiles on the grid (size set by the game, default 5×5) — one per step, or pre-picked in a single bet.InteractivePlinkoDrop the ball — or several at once if the game allows multi-shot (1/3/10/100 balls); rows and risk profile are set by the game.InstantLimboSet a target multiplier (e.g. 5x) — that's all.InstantTowersPick one column per floor (2–4 columns, set by the game — most run 3; the count can vary per floor). One column per floor hides a bomb.InteractivePumpPump the balloon — one button, again and again.InteractiveSlots 3×3Spin the reels — one bet, no other choices.SlotSlots ModularSpin the reels — one bet, no other choices.SlotSlots 5×3Coming soonComing soonRoulettePlace a classic bet: red/black, odd/even, 1–18/19–36, dozen, column or a single number.TableBlackjackComing soonComing soonHi-LoGuess if the next card (range set by the game, default 1–13) is higher or lower than the current one.InteractiveDice LadderTwo dice (default) are rolled — guess whether the next roll's sum is higher or lower (optionally “exactly the same”). Unlike cards, sums are not equally likely: the middle comes up often, the edges rarely.InteractiveWheelSpin the wheel — segments and odds are set by the game.InstantKenoPick numbers from the game's pool.InstantScratchBuy a ticket — no choices needed.InstantGauntletFixed entry per run. Each step: pick a risk tier — Safe (90%, +10), Medium (60%, +15) or Risky (30%, +30) — equal expected value, your strategy decides.TournamentLive BettingShared timed rounds on an operator stream: bet on one of N outcomes (e.g. runners 1–4) at fixed odds during the betting window. Multiple bets per round allowed.LiveLive PoolParimutuel live rounds (planned): all stakes on a round form a pool; you bet on one of N outcomes during the window.Coming soonPvP CoinComing soonComing soonFortuneComing soonComing soonCustom SDKComing soonComing soonCoin FlipPick heads or tails, set your bet — one click.InstantDicePick a target number in the game's range (default 0–99.99) and bet over or under it.InstantMinesReveal tiles on the grid (size set by the game, default 5×5) — one per step, or pre-picked in a single bet.InteractivePlinkoDrop the ball — or several at once if the game allows multi-shot (1/3/10/100 balls); rows and risk profile are set by the game.InstantLimboSet a target multiplier (e.g. 5x) — that's all.InstantTowersPick one column per floor (2–4 columns, set by the game — most run 3; the count can vary per floor). One column per floor hides a bomb.InteractivePumpPump the balloon — one button, again and again.InteractiveSlots 3×3Spin the reels — one bet, no other choices.SlotSlots ModularSpin the reels — one bet, no other choices.SlotSlots 5×3Coming soonComing soonRoulettePlace a classic bet: red/black, odd/even, 1–18/19–36, dozen, column or a single number.TableBlackjackComing soonComing soonHi-LoGuess if the next card (range set by the game, default 1–13) is higher or lower than the current one.InteractiveDice LadderTwo dice (default) are rolled — guess whether the next roll's sum is higher or lower (optionally “exactly the same”). Unlike cards, sums are not equally likely: the middle comes up often, the edges rarely.InteractiveWheelSpin the wheel — segments and odds are set by the game.InstantKenoPick numbers from the game's pool.InstantScratchBuy a ticket — no choices needed.InstantGauntletFixed entry per run. Each step: pick a risk tier — Safe (90%, +10), Medium (60%, +15) or Risky (30%, +30) — equal expected value, your strategy decides.TournamentLive BettingShared timed rounds on an operator stream: bet on one of N outcomes (e.g. runners 1–4) at fixed odds during the betting window. Multiple bets per round allowed.LiveLive PoolParimutuel live rounds (planned): all stakes on a round form a pool; you bet on one of N outcomes during the window.Coming soonPvP CoinComing soonComing soonFortuneComing soonComing soonCustom SDKComing soonComing soon
visitor@sol-core:~$sudo ./launch --now

Your game. Your rules. Your earnings.

Join 100+ creators already earning with Sol-Core.